#pragma once

#include <MyGUI.h>
#include "LuaLink_Widget.h"

class LuaLink_Gui
{
private:
	bool active;
public:
	MyGUI::Gui* mGui;
	LuaLink_Gui(MyGUI::Gui* gui);
	virtual ~LuaLink_Gui(void);
	bool isActive();

	void lua_loadLayout(const char* layout);
	void lua_enable();
	void lua_disable();
	bool lua_isActive();
	LuaLink_Widget* lua_findWidget(const char* name);
};
